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Untitled graduate school game

In which the player character, a Ph.D candidate, deals with problems in a way that all grad students have wanted to deal with them in their darkest hours. Beat up undergraduate students asking for higher grades on exams, and get extra lives when you find a booth that offers free food.

This is a Flash platform game I'm working on with two other team members. I'm responsible for scheduling meetings and the overall production schedule, as well as making sure that milestones are reached on time.

I'm also responsible for writing the game design document.

An example of the game map design

A "free food booth"